Advance Chess: Relative Retroactive Retrospection Of The Double Set Game by Siafa B Neal

Advance Chess: Relative Retroactive Retrospection Of The Double Set Game – by Siafa B Neal

This book, Book 2 Vol. 6, which is the last current book in the Double Set Game series, focuses on the Double Set Game (D4.2.51) using Model III, the Longitudinal Star Gate 14 Model. This game board model allows as many chess players to engage with several chess set games on a single game board. The Double Set Game (uses two unique chess sets) on a single game board and may allow for a maximum of four (4) chess players to play. For instance, it is possible for me to challenge four chess players on this game board quadro-taneously, intermittently and spontaneously.

I have found the experience of playing Double Set Games on the game board, Model III, a very rewarding experience. Experiencing the Double set games provides me a better insight into the complexities and intricacies of the games’ tapestry. The fact of the matter is that I easily get bored using the Single set chess set on Model III and find the Double Set games to be particularly challenging. The reason for this is because the Equations (descriptive narratives of the chess pieces movement) for the Double Set Games are, in most cases much more longer than the Single Set Games. In order to win a Double Set Game a player has to CHECKMATE his opponents’ Kings twice. In the event of a tie (draw), a tie breaker would involve a final game using a Single set chess game.

About The Author: Siafa B. Neal offers Advance 3-D Chess books which contain diagrams, photos, key information about the game board and actual games to enjoy. Inside each book is the opportunity to purchase custom made Chess Boards (with chess pieces) that go specificity with the games. You also receive instructions for booking 3-D Grand Master Siafa B. Neal for private lessons, speaking engagements and game events. If you are a chess enthusiast, this unique one-of-a-kind book series with actual games is for you. Siafa B. Neal Is Grand-Master / Founder / Inventor / Instructor / Author / Artist / Designer – Advance 3-D Model Matrix Vector Logistics Chess.

Message From Author: The inclusion of computers in game board Tournaments raises many compelling issues concerning the dynamics of human intelligence verses robotic (artificial) intelligence capability. Computer software engineers are designing software that surpasses the game play intelligence of Game Board Masters most notably recently for example, with regards to Chinese-checkers ubiquitously known as Goa which originates from the name the Chinese recognize as Qua-Chia.

Scientists are now demonstrating that computers are now capable of conforming to parametric finite set of game rules thus surpassing human intuitive initiatives game play dominance.  Game scientists realize that a human player’s weakness of fatigue and focus diminishes with time within the duration span of several games. On the contrary, computers are not apt to human related susceptibilities with regards to game plan focus and memory retention however, computers have to remain super cool to retain longevity and to perform tremendous statistical data computational analysis.

Today Chess games software are now ubiquitously recognizable in international markets and are sold at affordable prices. Chess game board software are so compelling in their complexities that is ruffles most Chess Grand-Masters leaving them even more dumbfounded upon the games’ completion.  The best hope for an aspiring chess players in regards to chess games software is to tie the game; meaning the game ends with a draw leaving no winners.

The Advance Chess game board, Model III, the Longitudinal Star Gate 14 Model as described in this book, Book 2 Volume 6 will prove to be challenging for most software engineers since the already existing platforms for conventional chess games may require the revision of current strategic computational data analysis thus adding value the already the deep thought processing diagnostic analysis for Advance Matrix Vector Logistics Chess of which I am the Founder, Inventor, Instructor and Author.

Best regards,
Siafa B. Neal
Grand-Master / Founder / Inventor / Instructor / Author / Artist / Photographer / Strategist / Diagnostic Analyst – Advance 3-D Model Matrix Vector Logistics Chess

I endorse Advance Chess: Relative Retroactive Retrospection Of The Double Set Game: Analysis of (D4.2.51) Book 2, Vol. 6 by Siafa B Neal. Reviewed on October 6, 2017

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess


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